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UT3 & AirPower 5 - expectations

 
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Alex 'phoenix' Wing
Air Force Marshal (Admin)


Joined: 20 Nov 2004
Posts: 103
Location: Amsterdam ,The Netherlands

 PostPosted: Sat Dec 15, 2007 1:32 am    Post subject: UT3 & AirPower 5 - expectations Reply with quote Back to top

With the new unreal engine, the new vehicles. What do you hope for in AirPower 5?

Depending on Monarch's focus, we might have the return of the dragon with the organic parts of the necris vehicles.
Due to the new size system the vehicles will be larger when compared to their UT04 counterparts. Human are bigger as well. So the size difference won't be noticeable.

There are several utilities out there, that can convert UT04 maps to the new format. so in theory we could have a previous version of AP relatively fast.
Although I do not (yet) know how to (re-)create the mod.
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winkyboy
Pilot Officer


Joined: 27 Jan 2005
Posts: 18
Location: Minn, USA

 PostPosted: Mon Dec 24, 2007 5:08 pm    Post subject: Reply with quote Back to top

I haven't talked with Monarch for about a year. Do you happen to know whether he actually plans on anything for UT3?

I'd be concerned a lot about the size - although the engine will now easily handle larger vehicles, you've ALSO got to consider the maps. Without a map that will handle larger vehicles, it's pointless to make them. Although (hopefully) there WILL be larger maps made, to accommodate these and other larger vehicles, one thing I'd really like to see in AP5 is custom maps.

Where are these utilities for converting maps? (I'll hunt 'em down eventually, so if you don't have them on-hand, don't worry)
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Alex 'phoenix' Wing
Air Force Marshal (Admin)


Joined: 20 Nov 2004
Posts: 103
Location: Amsterdam ,The Netherlands

 PostPosted: Wed Dec 26, 2007 9:23 am    Post subject: Reply with quote Back to top

winkyboy wrote:
I haven't talked with Monarch for about a year. Do you happen to know whether he actually plans on anything for UT3?

I'd be concerned a lot about the size - although the engine will now easily handle larger vehicles, you've ALSO got to consider the maps. Without a map that will handle larger vehicles, it's pointless to make them. Although (hopefully) there WILL be larger maps made, to accommodate these and other larger vehicles, one thing I'd really like to see in AP5 is custom maps.

Where are these utilities for converting maps? (I'll hunt 'em down eventually, so if you don't have them on-hand, don't worry)


Here's the link.

http://utforums.epicgames.com/showthread.php?t=588848

I have the UT3 SE version so I'll be trying to make my own maps.
Razz
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